Game Rant: 02, The Xbox Live Arcade and Indy Games
- February 4th, 2010
- By
- Write comment
With less than 6 hours before I need to wake up for work, the time presented itself as one in which a new post should arise. Since I started this site I have let it wander into a ‘post’ wasteland and need to bring it a glass of thirst quenching game opinion. Weighing in on my thoughts of my Xbox, currently acting as a giant paperweight, seemed like the perfect opportunity to spring an oasis in front of this blog.
Xbox. Oh Xbox. I slowly realized many console games rarely seem worth sixty dollars. I feel the increasing number of games released recently and slated for the near future with increasingly high numbers attached to the ends of the titles makes me reluctant to purchase anything. Fortunately I missed out on a plethora of great titles when originally released without the numerical onslaught. Unfortunately Steam recently drained my wallet by offering titles for less than the price to fill my gas tank; Wait, that comparison no longer seems to convey the same idea. Which brings me back to the reason my Xbox does not appear in an ad on Craigslist. The arcade keeps me interested. The Indy game scene allows me to play simple games and for around 2 dollars the challenge of finding a game worth the price lessens.
The Xbox does however point me toward the Indy game devs gone pro. Many of these guys feel the need to charge almost twenty bucks. I’m down for paying twenty, but most of these devs have yet to prove their worth to me. Releasing free games or even charging a buck or two works great for getting publicity. I play 10 minute demos that color my expectations and never really get a feel for the game. I fork over big bucks for replay value, or at least a few hours of solid game play. Demos tell me nothing. So until these developers climb off their horses I will continue abstaining from spending the money.