Game Rant: 01
- January 11th, 2010
- Posted in Game Rants
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While ranting in my head about video games, I decided to take such thoughts and transcribe them somewhere for everyone else’s enjoyment. The first:
While pondering over whether or not I should play through Mirror’s Edge on hard I couldn’t help but wonder why I had to play through the game once to unlock this difficulty setting. Then I began to realize all of the video games I have played that offer unlockable difficulties as a “feature.” I guess unlocking a harder difficulty adds replayability, but it seems more like a hurdle for gamers to jump over. Creators must be full of themselves to think that I would want to play through the game again on “Super-Insane-Bats’-Shit-Crazy” mode simply because I couldn’t on the first go. I do want to be challenged, but at the same time I don’t want to play through a game two times to experience said challenge. Does it really matter if I play through the game again? I already forked over the money. Seems like the least game developers could do would be to unlock the feature for me. I understand unlockable content, but difficulty levels don’t appear to me as content. Can’t I play through the game on the hardest difficulty the first time around so I can get the full experience in one go.
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